Speakers
Speakers are blocks/skulls that play spatial audio in your world. Place them anywhere to create immersive sound effects or music.
⚠️ Speakers use skulls, requiring online-mode=true
in server.properties unless running through a proxy. May not work on "offline" or "cracked" servers.
Getting Started
Obtain and place speakers in your world:
/openaudiomc speaker <media source>
After running the command:
- A speaker item (skull) will appear in your inventory
- Place it like any other block
- Speaker begins playing immediately unless redstone control is enabled
Configuration Process
Initial Placement
- Run /openaudiomc speaker <media source> to get a speaker
- Place the speaker skull in your desired location
- Speaker will begin playing immediately unless redstone control is enabled
Configuration Access
- Right-click the placed speaker to open configuration menu
- Click settings buttons to toggle features
- Adjust radius using the provided controls
- Changes apply immediately - no need to save
Radius Control
- Default radius is set in configuration
- Can be adjusted per-speaker in configuration menu
- Affects the range where players can hear the sound
- Visual indicator shows current radius
Available Settings
Requires Redstone
Speaker only plays when powered by redstone through wire or repeater
Toggle in the configuration menu to make your speaker responsive to redstone signals
Reset Playthrough on Redstone Loss
When enabled: Resets sound when power is lost. When disabled: Mutes when unpowered, continues from pause point when repowered
Ideal for show sound effects that need complete playthrough
Useful for synchronizing sound effects with redstone-controlled shows
Play Once
Plays sound once without looping
Perfect for one-time sound effects or announcements
Ignore Synchronization
Ignores sound sync settings - starts from beginning for each player entering range
Enable for individual player experiences, disable for synchronized playback
Survival Mode Usage
Speaker Storage
- Speakers retain their media source when broken
- Can be safely stored in chests/inventories
- Pick up by breaking with any tool
- All settings are preserved when broken and replaced
Permissions
- openaudiomc.speakers.create - Place speakers
- openaudiomc.speakers.destroy - Break speakers
- openaudiomc.speakers.manage - Configure speakers
💡 Speakers cannot be crafted - they must be obtained through commands with appropriate permissions
Permissions
This permission is required to use the /oa speaker command
Default access level: op
This permission allows players to interact with placed speakers in any way
Default access level: op
This permission allows players to create new speaker blocks
Default access level: op
This permission allows players to remove speaker blocks
Default access level: op
This permission allows players to edit speaker blocks (open the GUI)
Default access level: op